The route from TikZ to SVG helps to programmatically draw images which can then be given to the boss for further perusal.
\documentclass{minimal}
\usepackage{tikz} \begin{document} \centering \begin{tikzpicture} \foreach \x/\y/\color in {1/2/red,3/4/green,5/6/blue} \shade [ball color=\color] (\x,\y) circle (\x/\y); \end{tikzpicture} \end{document}
The hard way actually looks much easier, but in my experience doesn't always work, expecially for complicated figures. One advantage is that the resulting .svg-files are much nicer (e.g. shading fully works…)
\documentclass{minimal} \def\pgfsysdriver{pgfsys-tex4ht.def} \usepackage{tikz} \begin{document} \centering \begin{tikzpicture} \foreach \x/\y/\color in {1/2/red,3/4/green,5/6/blue} \shade [ball color=\color] (\x,\y) circle (\x/\y); \end{tikzpicture} \end{document}
\usepackage{graphicx} \DeclareGraphicsExtensions{.png} % I prefer .png to .eps...